An Engine Enabling Location-based Mobile Augmented Reality Applications

Schickler, Marc and Pryss, Rüdiger and Schobel, Johannes and Reichert, Manfred (2015) An Engine Enabling Location-based Mobile Augmented Reality Applications. In: 10th International Conference on Web Information Systems and Technologies (Revised Selected Papers). LNBIP (226). Springer, pp. 363-378.

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Contemporary smart mobile devices are already capable of running advanced mobile applications with demanding resource requirements. However, utilizing the technical capabilities of such devices constitutes a challenging task (e.g., when querying their sensors at run time). This paper deals with the design and implementation of an advanced mobile application, which enables location-based mobile augmented reality on different mobile operating systems (i.e., iOS and Android). In particular, this kind of application is characterized by high resource demands. For example, at run time various calculations become neccessary in order to correctly position and draw virtual objects on the screen of the smart mobile device. Hence, we focus on the lessons learned when implementing a robust and efficient, location-based mobile augmented reality engine as well as efficient mobile business applications based on

Item Type: Book Section
Subjects: DBIS Research > Publications
Depositing User: Prof. Dr. Manfred Reichert
Date Deposited: 30 Mar 2015 17:47
Last Modified: 05 Jan 2016 16:44

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