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Number of items: 17.

Schickler, Marc and Reichert, Manfred and Geiger, Philip and Winkler, Jens and Funk, Thomas and Weilbach, Micha and Pryss, Rüdiger (2020) Flexible development of location-based mobile augmented reality applications with AREA. Journal of Ambient Intelligence and Humanized Computing .

Schickler, Marc and Reichert, Manfred and Geiger, Philip and Weilbach, Micha and Pryss, Rüdiger (2019) The AREA Algorithm Framework Enabling Location-based Mobile Augmented Reality Applications. In: 16th International Conference on Mobile Systems and Pervasive Computing (MobiSPC), August 19-21, 2019, Halifax, Canada.

Gmünder, Lucas Tilmann (2019) Konzeption und Entwicklung eines Location based Features zur Unterstützung von Mobile Augmented Reality Applications. Bachelor thesis, Ulm University.

Pryss, Rüdiger and Geiger, Philip and Schickler, Marc and Schobel, Johannes and Reichert, Manfred (2017) The AREA Framework for Location-Based Smart Mobile Augmented Reality Applications. International Journal of Ubiquitous Systems and Pervasive Networks (JUSPN), 9 (1). pp. 13-21. ISSN 1923-7332

Pryss, Rüdiger and Schickler, Marc and Schobel, Johannes and Weilbach, Micha and Geiger, Philip and Reichert, Manfred (2017) Enabling Tracks in Location-Based Smart Mobile Augmented Reality Applications. Procedia Computer Science, 110 . pp. 207-214. ISSN 1877-0509

Gonçalves, Patrik Miguel (2016) The Conception and Realization of a Mobile Windows Phone Location-based Augmented Reality Application. Bachelor thesis, Ulm University.

Pryss, Rüdiger and Geiger, Philip and Schickler, Marc and Schobel, Johannes and Reichert, Manfred (2016) Advanced Algorithms for Location-Based Smart Mobile Augmented Reality Applications. Procedia Computer Science, 94 . pp. 97-104. ISSN 1877-0509

Weilbach, Micha (2016) Einsatz von OpenGL in AREA. Bachelor thesis, Ulm University.

Inanc, Emre (2015) Conception and Implementation of a Location-based Augmented Reality Kernel. Bachelor thesis, Ulm University.

Bird, Robin (2015) Entwicklung einer Augmented Reality Engine am Beispiel des Windows Mobile Operating Systems. Bachelor thesis, Ulm University.

Ullrich, Uwe (2015) Realisierung und Evaluierung einer mobilen Augmented Reality Engine mit OpenGL für Android. Bachelor thesis, Institute of Databases and Information Systems.

Geiger, Philip and Schickler, Marc and Pryss, Rüdiger and Schobel, Johannes and Reichert, Manfred (2014) Location-based Mobile Augmented Reality Applications: Challenges, Examples, Lessons Learned. In: 10th Int'l Conference on Web Information Systems and Technologies (WEBIST 2014), Special Session on Business Apps, April 3-5, 2014, Barcelona, Spain.

Schäuffele, Sebastian (2014) Integration von "Location-based Mobile Augmented Reality Tasks" in eine Business Process Management Umgebung. Bachelor thesis, University of Ulm.

Müller, Julia (2014) Konzeption und prototypische Implementierung eines Verfahrens zur POI Clusterbehandlung innerhalb einer Augmented Reality Anwendung. Bachelor thesis, University of Ulm.

Geiger, Philip and Pryss, Rüdiger and Schickler, Marc and Reichert, Manfred (2013) Engineering an Advanced Location-Based Augmented Reality Engine for Smart Mobile Devices. Technical Report. Ulm University, Ulm.

Schwab, Fabian (2013) Konzeption und Realisierung einer Markererkennungsengine für Augmented Reality Applications auf mobilen Geräten. Bachelor thesis, University of Ulm.

Geiger, Philip (2012) Entwicklung einer Augmented Reality Engine am Beispiel des iOS. Bachelor thesis, University of Ulm.

This list was generated on Sat Feb 11 22:51:58 2023 CET.